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ABOUT

Shaders and Texture Particle systems
Skeletal Animation LightingRendering  Optimization

Currently working as a Technical artist. I have a serious determination to learn as much as possible from the people I work with to improve our Product and the TEAM.

Helping make games look better, feel better and more enjoyable! All things Optimization, lighting, shading with a background in rigging/scripting.

Favorite things to do are developing pipelines for various disciplines. Let’s make something!

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